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ABOUT/US/

Where Art, Technology, & Story Collide

MBOSS a portal to immersive, boundary-pushing worlds. Founded at the intersection of performance, digital art, and world-building, we are dedicated to creating surprising, subversive, and deeply experiential works that challenge perceptions and expand possibilities.​

WHAT/WE/DO/

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CONCEPTUAL PHOTOSHOOTS & EDITORIAL PROJECTS

Inspired by fashion, history, and digital aesthetics, our shoots tell stories that resonate, from magazine-style editorials to surrealist portraits.

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IMMERSIVE PERFORMANCE AND VISUAL DESIGN

We blend live movement with real-time generative art, projection mapping, and experimental visuals to transform spaces into interactive dreamscapes.

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CREATIVE DIRECTION AND WORLD BUILDING

Every MBOSS project is deeply narrative-driven. We craft cohesive, fully realized worlds for performances, media projects, and collaborations.

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TOUCH DESIGNER & EXPERIMENTAL DIGITAL ART

Light is our medium, and technology is our playground. We use tools like TouchDesigner to create real-time visuals, glitch aesthetics, and data-driven art installations.

CREATIVE/DIRECTOR/

ARWA MICHELLE MBOYA

Ru is a Creative Director, Experience Designer, Artist & Writer.

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Since 2017, her work has lived at the intersection of technology and resistance, centering the experiences of womxn and Black people.

She’s designed interactive spaces for Avengers Campus at Walt Disney Imagineering, led real-time engineering at MSG Sphere in Las Vegas, and now builds virtual worlds as a Designer at Meta.

 

Arwa holds a master’s in Design Engineering from the MIT Media Lab and a BA from Yale University.

 

Born and raised in Nairobi, she is now based in Los Angeles.

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Arwa has also been pole dancing for four years.

MBOSS.STUDIO/

MBOSS.STUDIO/

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